Hi, I am a associate professor in computer graphics at Ensimag grenoble and a permanent member of the Maverick team at Inria Grenoble.
I work on designing procedural methods to generate contents for virtual worlds.
High-Performance Graphics (HPG) 2025
Hal GithubHigh-Performance Graphics (HPG) 2024
Hal GithubIEEE International Conference on Robotics and Automation (ICRA)
DOIACM Symposium on Computational Fabrication
HAL DOIACM Siggraph Asia
HAL DOILavaCake is Vulkan library that aim at making Vulkan easier to use. With this library I aim at simplifying the usage of vulkan for research projects while keeping as much freedom as possible for the user.
RepositoryWe produce documented implementations for classical shading techniques. This project is a joint initiative with Arthur Cavalier and Théo Jonchier.
Shadertoy Profile